Blog
Devlogs and write-ups on what I'm building.
5 min read
MechAssault v2: rebuilding Lone Wolf from the disc up
The second attempt, in active development: a browser remake of MechAssault 2: Lone Wolf, built by agents that work from a durable ledger and the original game's own data instead of guesses.
TypeScriptThree.jsWebGPUAI AgentsReverse Engineering
7 min read
MechAssault v1: an unattended build, and where its vision went
A browser mech war built end to end by a single orchestrator agent, with about an hour of upfront discussion and under 45 minutes of my input a day. What it got right, where it guessed, and the lessons I carried into the second version.
TypeScriptThree.jsWebGPUAI Agents